1/21/22 - 3 scans for Street Fighter II in Nintendo Power '92. 
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A short fanfic by CrystalChimera about just one moment in time where Ryu struggles with his inner demon while trying to meditate.

Below is an excerpt from the story: 
Mediation is the act of sitting down and clearing one's head, taking the time to confront one's inner demons if they have them. A time to reflect on one's actions, learn from them, 
and move on. But it's also a time to focus on the things and changes one wants. 
But not everyone has mastered the art of meditating. 
It can be rather tricky to sit down and talk face to face with one's self. Clearing one's mind is rather tricky as well. That means you have absolutely nothing on your mind. 
Ryu sat completely still inside a dark room only lit up by four candles at each corner of the room. His breathing was steady, and for the most part his mind was clear. He tried to 
only focus on the light flickering sounds of the candles. 
Everything was calm. 
The perfect beacon for chaos. 
A unnatural chill went down Ryu's spine as one of the candles fire began to sway erratically. Ryu's mindspace slowly became corrupted by a unholy darkness. It was there, within the center of the dark clouds did the intruder make himself known.
"I knew you'd come." Ryu said blankly. His evil double grinned, sharps fangs well in sight. "I knew you'd summon me."

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A 6 Step Combo for the Future-Past

  "Welcome, fighter!  Today is a general post about how we at SFWoWR like to get ourselves good and Hyper before playing any game that is from a gen system we're not familiar with.  You can apply these steps to old school SF as well as any game you want to focus on.  Is it necessary?  No, but it's just a fun habit we'd like to share.  With so many wonderful titles coming out all the time, there are others who haven't got the chance yet to try some of the classics and we'd like to give you a taste of the past.  This little setup is not just to enjoy an old game someone referred to you or for curiosity's sake, but also because, in a way, you can project your thoughts back in time.  Heavy stuff!  Now even if you don't end up fully understanding the experience it's okay.   It's the effort to appreciate a game or subject you want to try that counts.  With these easy steps as a jumping off point along with that wonderful imagination of yours, you can make this journey as long and as detailed as you wish, but we're going to give you a Turbo fast process to blaze through it.  You ready, time traveler?  Ok! 

1. Find out what year the particular game came out. [Wikipedia]

2. Look up the top music (songs) for that year. [Billboard Top 100]

3. Throw one on or a playlist of them in the background while you look up the next step.

4. Find a most basic list of what was hot that year in movies, tv, news, fashion, food, toys, merchandise, etc. and just skim it.  It's fine to just look at the pics. And it's more than ok to laugh or cringe.  Even those of us who were there can chuckle at some of it too.

5. Next hit the search for that game (watch out for spoilers, warrior!) and look solely for what would be the predecessor of that title.  [As an example, one game that could be a parental influence to the original Street Fighter (1987) was Karate Champ (1984).]  

6. Finally, once you found it then put it's name into YouTube (might want to pause that old music you're jamming to) and take a glance at a gameplay clip of it.

That's it!  You now have a primed mindset to try something out of your usual time table.  When you play the game whether you liked it or not, hey, you gave it its due.  And guess what?  This can also work for older folks who want to try getting in the mindset for newer games!  Then old and young will be enjoying each others fondness and memories for gaming.  And that sounds just Perfect to us.  

If you decided to try out our 6 step Combo and liked it let us know here!  Or through our secondary e-mail here.  We'd love to hear from you!

NEW BLOG 1/12/2022
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About Site:
The #1 Street Fighter lore blog for theories on the internet!
Owned and written by Steven Mane it provides outstanding theories to the lore of Street Fighter.  Steven is a Chicago-based voice actor and writer that has profound love for SF and it certainly shows in his posts.  Outside of his own personal opinions, Steven backs up a lot of the theories he presents with numerous examples to connect plot threads that reveal some marvelous food for thought on the deeper story of Street Fighter.

Click here to see the many characters and subjects covered on Mane Street! -Updated 1/12/22

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A fan story by Darker Acolyte!  Here's an excerpt from Chapter 1:

That night, a letter was sent to Japan. Megumi had not seen Gouken in decades, not since she was a young lawyer and he a man in his early thirties. But they had exchanged the occasional letter over the years, and from them she had learned that the promising pupil she had known in her youth was now the master of his former sensei's dojo. A long while ago the man had offered her a favor in gratitude for her advocacy on his behalf, and now she saw fit to call it in.

 A week and a half later, she received a response. Gouken's writing was simple yet elegant, his calligraphy more beautiful than that of the Masters wedding coordinator, and they had hired the best. It impressed Megumi that someone who was such an expert in the martial arts could be so skilled at the finer ones as well.

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